refactor: Beute-Frontend vereinfacht (findPart, subVec3, seededRandom)

Gemeinsame Helfer statt vier Kopien der Teilsuche, zwei Vektor-
Subtraktionen und zwei Zufallsgeneratoren; hasPartSheet an einer
Stelle; ungenutzte setOpacity und points-Ref entfernt. Verhalten
unverändert (1050 Tests).

Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
This commit is contained in:
Nick SzaunigandClaude Opus 5.5 committed 2026-10-16 10:16:35 +02:00
1 parent 0b0bc3c6dc
commit 9f6ab4ea3f
13 files changed
+85 -84

No files matched your search

@@ -11,6 +11,7 @@ import { berlinCalendarDay } from "@/lib/dates";
import { hiveConflictOf, hiveKeys } from "@/lib/hive/api";
import { updateHiveSystem } from "@/lib/hive/catalog-api";
import { describeHiveOps } from "@/lib/hive/describe";
import { findPart } from "@/lib/hive/find-part";
import { hiveLayout } from "@/lib/hive/layout";
import { partDisplayName } from "@/lib/hive/names";
import { hiveReasonText } from "@/lib/hive/reason-text";
@@ -77,10 +78,6 @@ function historyFocusTarget(used: HTMLElement | null, other: HTMLElement | null,
return enabled(used) ?? enabled(other) ?? heading;
}
function hasPart(state: HiveState, id: string): boolean {
return state.stack.some((part) => part.id === id || (part.inserts ?? []).some((insert) => insert.id === id));
}
/** True when the key event belongs to a text control or a dialog, where Ctrl+Z means something else. */
function isTypingTarget(target: EventTarget | null): boolean {
return target instanceof Element && target.closest('input, textarea, select, [contenteditable="true"], [role="dialog"]') !== null;
@@ -128,7 +125,7 @@ function HiveEditorBody({ colonyId, setup, catalog, canManageTemplates, onRefres
const hasOps = draft.ops.length > 0;
// A selection ends with its part (removed or undone).
const selectedId = pickedId !== null && hasPart(draft.state, pickedId) ? pickedId : null;
const selectedId = pickedId !== null && findPart(draft.state, pickedId) !== undefined ? pickedId : null;
// Forget a vanished selection for good, so a redo does not bring it back.
if (pickedId !== null && selectedId === null) setPickedId(null);
const layout = useMemo(() => hiveLayout(draft.state, catalog), [draft.state, catalog]);
@@ -13,11 +13,12 @@ import { hiveErrorCode } from "@/lib/hive/api";
import { hiveReasonText } from "@/lib/hive/reason-text";
import { describeHiveOps } from "@/lib/hive/describe";
import { deriveHiveFacts } from "@/lib/hive/facts";
import { findPart } from "@/lib/hive/find-part";
import { hiveLayout } from "@/lib/hive/layout";
import { partDisplayName } from "@/lib/hive/names";
import { applyHiveOps } from "@/lib/hive/ops";
import { withPendingOps } from "@/lib/hive/pending";
import type { HiveCatalog, HiveOp, HiveSetupView, HiveState } from "@/lib/hive/types";
import type { CatalogPartType, HiveCatalog, HiveOp, HiveSetupView, HiveState } from "@/lib/hive/types";
import { useConnectivity } from "@/lib/offline/connectivity";
import { FrameSheet } from "./frame-sheet";
import { HiveConflictSheet } from "./hive-conflict-sheet";
@@ -112,20 +113,20 @@ function HiveCardContent({ colonyId, colony, mode = "view", onOpsChange, initial
if (hive.isError || systems.isError) {
return (
<PlainCardBody>
<div role="alert" className="flex flex-1 flex-col items-center justify-center gap-3 text-center">
<p className="text-sm">{LOAD_FAILED_TEXT}</p>
<Button
type="button"
variant="outline"
size="touch"
onClick={() => {
if (hive.isError) void hive.refetch();
if (systems.isError) void systems.refetch();
}}
>
Erneut versuchen
</Button>
</div>
<div role="alert" className="flex flex-1 flex-col items-center justify-center gap-3 text-center">
<p className="text-sm">{LOAD_FAILED_TEXT}</p>
<Button
type="button"
variant="outline"
size="touch"
onClick={() => {
if (hive.isError) void hive.refetch();
if (systems.isError) void systems.refetch();
}}
>
Erneut versuchen
</Button>
</div>
</PlainCardBody>
);
}
@@ -196,12 +197,14 @@ interface PastState {
occurredOn: string;
}
function findPartKind(state: HiveState, catalog: HiveCatalog, id: string) {
for (const part of state.stack) {
const hit = part.id === id ? part : part.inserts?.find((insert) => insert.id === id);
if (hit) return catalog.partTypes.get(hit.partTypeId);
}
return undefined;
function findPartType(state: HiveState, catalog: HiveCatalog, id: string): CatalogPartType | undefined {
const part = findPart(state, id);
return part ? catalog.partTypes.get(part.partTypeId) : undefined;
}
/** Parts whose state the part sheet edits (a box is changed through its frames). */
function hasPartSheet(type: CatalogPartType): boolean {
return type.kind !== "BOX" && (type.stateSchema.length > 0 || type.kind === "FLOOR");
}
interface HiveCardBodyProps {
@@ -282,10 +285,9 @@ function HiveCardBody({ colonyId, setup, catalog, canEdit, mode, onOpsChange, in
const partName = (id: string) => partDisplayName(shownState, catalog, id);
const focusedId = focusedIdOf(view);
const leaveFocus = () => view.openBox(null);
/** Parts whose state the part sheet edits (a box is changed through its frames). */
const hasSheet = (id: string) => {
const type = findPartKind(shownState, catalog, id);
return type !== undefined && type.kind !== "BOX" && (type.stateSchema.length > 0 || type.kind === "FLOOR");
const type = findPartType(shownState, catalog, id);
return type !== undefined && hasPartSheet(type);
};
function editFrame(boxId: string, slot: number) {
@@ -297,18 +299,18 @@ function HiveCardBody({ colonyId, setup, catalog, canEdit, mode, onOpsChange, in
function editPart(id: string, intent?: "frameFeeder") {
if (!editable) return;
// The outline's add actions report their box; „Futtertasche einsetzen“ says so, the other is the evaporator.
const isBox = findPartKind(workingState, catalog, id)?.kind === "BOX";
const isBox = findPartType(workingState, catalog, id)?.kind === "BOX";
setPartTarget({ id, evaporator: isBox && intent !== "frameFeeder", frameFeeder: isBox && intent === "frameFeeder" });
setPartOpen(true);
}
function selectPart(id: string) {
const type = findPartKind(shownState, catalog, id);
const type = findPartType(shownState, catalog, id);
if (type?.kind === "BOX") {
view.openBox(id);
return;
}
if (type && (type.stateSchema.length > 0 || type.kind === "FLOOR")) editPart(id);
if (type && hasPartSheet(type)) editPart(id);
}
const showRebuild = canEdit && !isInspection;
@@ -364,7 +366,7 @@ function HiveCardBody({ colonyId, setup, catalog, canEdit, mode, onOpsChange, in
{focusedId ? (
// In focus mode the top belongs to the focus bar; the facts stay readable here.
// Phones keep the room for the part; the focus chips carry its state there.
<div className={`hidden max-w-full rounded-xl px-3 py-1.5 text-center sm:block ${GLASS_SURFACE}`}>
<div className={`hidden max-w-full rounded-xl px-3 py-1.5 text-center sm:block ${GLASS_SURFACE}`}>
<HiveFactsLine facts={facts} lastChange={past ? null : lastChange} tone="stage" />
<HivePendingNote colonyId={colonyId} className={`justify-center ${PENDING_NOTE_CLASS}`} />
</div>
@@ -2,7 +2,8 @@
import { useEffect } from "react";
import { ArrowLeft, SlidersHorizontal } from "lucide-react";
import type { HiveCatalog, HivePart, HiveState } from "@/lib/hive/types";
import { findPart } from "@/lib/hive/find-part";
import type { HiveCatalog, HiveState } from "@/lib/hive/types";
import { GLASS_PILL, GLASS_SURFACE } from "./hive-glass";
import { formatAmount } from "./hive-scene/scene-model";
@@ -15,15 +16,6 @@ export interface FocusChip {
text: string;
}
function findPart(state: HiveState, id: string): HivePart | undefined {
for (const part of state.stack) {
if (part.id === id) return part;
const insert = part.inserts?.find((candidate) => candidate.id === id);
if (insert) return insert;
}
return undefined;
}
/** Chips for the focused part: frame count of a box, every state field with its value. */
export function focusChips(state: HiveState, catalog: HiveCatalog, id: string): FocusChip[] {
const part = findPart(state, id);
@@ -10,6 +10,7 @@ import { createCausticMaterial, createLiquidMaterial } from "./materials";
import { MAX_FRAME_SECONDS } from "./use-animated-node";
import { stepToward } from "./use-hive-motion";
import { noRaycast, useSceneKit } from "./scene-kit";
import { seededRandom } from "./seeded-random";
import { placeFill, setUniform } from "./scene-mutations";
// Levels (spec 9.3): a glowing, half-transparent volume whose surface moves
@@ -104,11 +105,7 @@ function fondantTexture(): CanvasTexture | null {
canvas.height = 128;
const context = canvas.getContext("2d");
if (!context) return null;
let seed = 97;
const next = () => {
seed = (seed * 16807) % 2147483647;
return seed / 2147483647;
};
const next = seededRandom(97);
context.fillStyle = "#d8d8d8";
context.fillRect(0, 0, 128, 128);
for (let dot = 0; dot < 900; dot += 1) {
@@ -3,6 +3,7 @@
import { useEffect, useMemo, useRef } from "react";
import { Color, MeshStandardMaterial } from "three";
import type { Group, ShaderMaterial } from "three";
import { subVec3 } from "@/lib/hive/layout";
import type { FrameBox, Vec3 } from "@/lib/hive/layout";
import { HoloLabel } from "./hive-labels";
import { createEdgeMaterial, createGlassMaterial } from "./materials";
@@ -22,8 +23,6 @@ import type { FrameTarget } from "./use-hive-motion";
// box. In an open box each frame is a clear glass plate; hovered or selected
// it rises and takes its type look (colour and comb pattern).
const sub = (a: Vec3, b: Vec3): Vec3 => [a[0] - b[0], a[1] - b[1], a[2] - b[2]];
/** Faint top bars of all frames of a box, one merged mesh using the box's materials. */
export function FrameHints({
frames,
@@ -39,7 +38,7 @@ export function FrameHints({
const geometries = useMemo(() => {
const hints = frames
.filter((frame) => frame.type !== "NONE")
.map((frame) => frameHintSpec(frame.size, sub(frame.center, hostCenter)));
.map((frame) => frameHintSpec(frame.size, subVec3(frame.center, hostCenter)));
return {
glass: buildGlassGeometry(hints.map((hint) => hint.slab)),
edges: buildEdgeGeometry(hints.flatMap((hint) => hint.edges)),
@@ -16,10 +16,10 @@ import {
SRGBColorSpace,
ShaderMaterial,
} from "three";
import type { Points } from "three";
import { createQualityMonitor } from "./quality";
import type { QualityVerdict, StageTier } from "./quality";
import { useSceneKit } from "./scene-kit";
import { noRaycast, useSceneKit } from "./scene-kit";
import { seededRandom } from "./seeded-random";
import { markTimerFrame, setEffectBokeh, setEffectTarget, setSceneBackground, setUniform } from "./scene-mutations";
import type { HoloTheme } from "./theme";
@@ -279,19 +279,9 @@ void main() {
}
`;
/** Deterministic placement, so the stage looks the same on every visit (Park-Miller). */
function seededRandom(start: number): () => number {
let seed = start;
return () => {
seed = (seed * 16807) % 2147483647;
return seed / 2147483647;
};
}
function Particles() {
const { theme } = useSceneKit();
const dpr = useThree((state) => state.viewport.dpr);
const points = useRef<Points>(null);
const { geometry, material } = useMemo(() => {
const next = seededRandom(7);
const positions: number[] = [];
@@ -332,7 +322,7 @@ function Particles() {
setUniform(material, "uTime", state.clock.elapsedTime);
setUniform(material, "uPixelRatio", dpr);
});
return <points ref={points} geometry={geometry} material={material} renderOrder={5} raycast={() => {}} />;
return <points geometry={geometry} material={material} renderOrder={5} raycast={noRaycast} />;
}
function Lights() {
@@ -448,7 +438,7 @@ function Haze() {
material={material}
renderOrder={-1}
layers={OVERLAY_LAYER}
raycast={() => {}}
raycast={noRaycast}
>
<coneGeometry args={[6.5, HAZE_HEIGHT, 48, 1, true]} />
</mesh>
@@ -362,9 +362,3 @@ export function createLiquidMaterial(options: LiquidOptions): ShaderMaterial {
depthWrite: false,
});
}
/** Sets the per-node uniforms shared by every material here. */
export function setOpacity(material: ShaderMaterial, opacity: number): void {
const uniform = material.uniforms.uOpacity;
if (uniform) uniform.value = opacity;
}
@@ -0,0 +1,8 @@
/** Deterministic Park-Miller sequence in (0, 1), so procedural looks are the same on every visit. */
export function seededRandom(start: number): () => number {
let seed = start;
return () => {
seed = (seed * 16807) % 2147483647;
return seed / 2147483647;
};
}
@@ -1,3 +1,4 @@
import { subVec3 } from "@/lib/hive/layout";
import type { FrameBox, HiveLayout, PartBox, Vec3 } from "@/lib/hive/layout";
import type { HivePartKind } from "@/lib/hive/types";
import type { HiveViewState, HoveredFrame } from "../use-hive-view";
@@ -74,7 +75,6 @@ export interface MotionView extends HiveViewState {
export const frameKey = (boxId: string, slot: number): string => `${boxId}#${slot}`;
const sub = (a: Vec3, b: Vec3): Vec3 => [a[0] - b[0], a[1] - b[1], a[2] - b[2]];
const lift = (value: Vec3, dy: number): Vec3 => [value[0], value[1] + dy, value[2]];
/** Rest place of a stack part: its layout centre raised by the stack gap. */
@@ -200,10 +200,10 @@ function insertTarget(
host: PartBox,
gap: number,
): NodeTarget {
const local = sub(insert.center, host.center);
const local = subVec3(insert.center, host.center);
if (focus?.isInsert && focus.id === insert.id) {
return {
position: sub(focusPlacement(layout.bounds, insert.size), restCenter(host, gap)),
position: subVec3(focusPlacement(layout.bounds, insert.size), restCenter(host, gap)),
scale: FOCUS_SCALE,
opacity: 1,
glow: GLOW.focus,
@@ -241,7 +241,7 @@ function insertTarget(
}
function frameTarget(frame: FrameBox, host: PartBox, view: MotionView, focus: FocusState | null): FrameTarget {
const local = sub(frame.center, host.center);
const local = subVec3(frame.center, host.center);
if (frame.type === "NONE") return { position: local, opacity: 0, look: "hidden", interactive: false };
const open = focus !== null && !focus.isInsert && focus.id === host.id;
if (!open) {