feat: holographic 3D hive scene and Futtertasche (Beute L3, first cut)
- 3D dependencies (three, react-three-fiber, drei, postprocessing, motion), exact versions, supply-chain checked; scene loaded only on demand on the colony page (283 kB gzip), SVG stays as fallback - glass hologram per owner design 2026-10-16: true Liebig Zander shapes (grips, rebate, Wanderboden foot), cool blue edge glow, click any part -> it flies to the front while the rest stays as a faint ghost; focus shows content (feed levels, Bausperre, pockets); frames rise on hover and take their type look (colour + comb pattern) - full-bleed card with frosted overlays and glass buttons - Futtertasche (FRAME_FEEDER): new part kind occupying frame slots with a fill level, catalog row, validator rules in both ports, outline, sheets, follow-ups, settings Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
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@@ -134,8 +134,8 @@
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--shadow-soft: 0 1px 2px -1px oklch(0.3 0.05 50 / 6%), 0 4px 12px -4px oklch(0.3 0.05 50 / 10%);
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/* Hive "screen": always dark, in light and dark mode (spec 9.3). */
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--holo-bg: oklch(0.18 0.03 250);
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--holo-edge: oklch(0.78 0.14 220);
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--holo-edge-strong: oklch(0.88 0.12 215);
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--holo-edge: oklch(0.72 0.15 243);
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--holo-edge-strong: oklch(0.87 0.1 238);
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--holo-fill: oklch(0.78 0.14 220 / 10%);
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--holo-label-bg: oklch(0.26 0.04 250);
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--holo-label-fg: oklch(0.95 0.02 230);
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@@ -194,8 +194,8 @@
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--shadow-soft: 0 1px 2px -1px oklch(0 0 0 / 25%), 0 4px 12px -4px oklch(0 0 0 / 30%);
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/* Hive "screen": always dark, in light and dark mode (spec 9.3). */
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--holo-bg: oklch(0.18 0.03 250);
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--holo-edge: oklch(0.78 0.14 220);
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--holo-edge-strong: oklch(0.88 0.12 215);
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--holo-edge: oklch(0.72 0.15 243);
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--holo-edge-strong: oklch(0.87 0.1 238);
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--holo-fill: oklch(0.78 0.14 220 / 10%);
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--holo-label-bg: oklch(0.26 0.04 250);
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--holo-label-fg: oklch(0.95 0.02 230);
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