feat: holographic 3D hive scene and Futtertasche (Beute L3, first cut)
- 3D dependencies (three, react-three-fiber, drei, postprocessing, motion), exact versions, supply-chain checked; scene loaded only on demand on the colony page (283 kB gzip), SVG stays as fallback - glass hologram per owner design 2026-10-16: true Liebig Zander shapes (grips, rebate, Wanderboden foot), cool blue edge glow, click any part -> it flies to the front while the rest stays as a faint ghost; focus shows content (feed levels, Bausperre, pockets); frames rise on hover and take their type look (colour + comb pattern) - full-bleed card with frosted overlays and glass buttons - Futtertasche (FRAME_FEEDER): new part kind occupying frame slots with a fill level, catalog row, validator rules in both ports, outline, sheets, follow-ups, settings Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
This commit is contained in:
1 parent
c608f5d405
commit
6e13236d49
100 files changed
+9432
-209
No files matched your search
@@ -20,6 +20,7 @@ interface FixturePartType {
|
||||
widthMm: number;
|
||||
heightMm: number;
|
||||
frameSlots: number | null;
|
||||
slotWidth: number | null;
|
||||
stateSchema: unknown[];
|
||||
active: boolean;
|
||||
}
|
||||
@@ -156,6 +157,7 @@ describe('Hive catalog (e2e)', () => {
|
||||
widthMm: row?.widthMm,
|
||||
heightMm: row?.heightMm,
|
||||
frameSlots: row?.frameSlots,
|
||||
slotWidth: row?.slotWidth,
|
||||
stateSchema: row?.stateSchema,
|
||||
active: row?.active,
|
||||
}).toEqual(expected);
|
||||
|
||||
Reference in new issue
Block a user